Uno/Cpp/Snippet/Object Lifecycle

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using namespace ::com::sun::star::uno;
    // refcount of pSimpleUnoObject is zero
    OWeakObject *pSimpleUnoObject = new ::cppu::OWeakObject();
    // ctor calls acquire, increases refcount
    Reference< XInterface > reference( (XInterface *) pSimpleUnoObject );
    // destructor of reference calls release, refcount drops to zero,
    // release does a delete this, the object is destroyed;

cppu::OWeakObject is a very simple uno-object, that is often used as a base class for other UNO-objects, as explained below. Here it is only important to know, that it correctly implements The above code has no resource leak, it is perfectly OK (though certainly not very useful).

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