Java Coding Standards
- 1 Purpose
- 2 Rules for Java
- 2.1 Code Conventions
- 2.2 Declarations: Scoping and Names
- 2.3 Implementation Details
- 2.3.1 Static vs. Non-Static (Static)
- 2.3.2 Static Initializers
- 2.3.3 Variable Initialization (Init)
- 2.3.4 Constants (Const)
- 2.3.5 Keep Internals (Internal)
- 2.3.6 Use a Single Return Value (ReturnVal)
- 2.3.7 Parentheses (Paren)
- 2.3.8 Close I/O Resources (IO)
- 2.3.9 Assert Assumptions (Assert)
- 2.3.10 Exception Handling (Exception)
- 2.3.11 Casting (Cast)
- 2.4 Control Flow
- 2.5 Modularity
- 2.6 Design
- 2.7 Security
- 2.8 Interfaces
- 3 Links
See the C++ Coding Standards for the general purpose of Standards.
Rules for Java
Java Code Conventions (Conv)
Follow Sun's Java Code Conventions  unless one of the rules below says otherwise. Keep local naming conventions.
Declarations: Scoping and Names
Naming Conventions (Names)
Descriptive variable, constant and method names must be used in accord with naming conventions.
Javadoc Headers (Javadoc)
Every class / non-private method needs to have a complete header in accordance with the javadoc style. When overriding a method of a superclass this header can be omitted if the content of the superclass description is still true for the implementation of the subclass. In these cases, if using Java5 or later, the @Override annotation must be used.
Use enough comments in the code to make it understandable.
Access Modifiers (Access)
All attributes / methods must have appropriate access modifiers (private/protected/public). Make all class member data private.
Single Class (SingleClass)
Each file must only contain one class (except inner classes).
Explicit Imports (Import)
Don't import complete packages but name the classes to import explicitly.
Static vs. Non-Static (Static)
Are there static attributes / methods that should be non-static or vice-versa?
Avoid usage of classes other than from the Java class libraries in static initializers.
Variable Initialization (Init)
All variables need to be properly initialized.
Are there literal constants that should be named constants or are there variables that should be constants?
Keep Internals (Internal)
Better not expose member variables by giving out mutable class references as return values. Example: String (immutable) instead of StringBuffer (mutable).
Use a Single Return Value (ReturnVal)
Do not change parameter references in methods as a substitution for return values.
Always use parentheses to avoid ambiguity.
Close I/O Resources (IO)
Opened files or connections need to be closed explicitly. Keep in mind that throwing exceptions can hinder closing resources. In those cases use finally to guarantee closing resources.
Assert Assumptions (Assert)
Assert liberally to document internal assumptions and invariants. Don't use assertions for runtime errors. Ensure that assertions don't perform side effects.
Exception Handling (Exception)
Use exception-handling to handle errors, this helps everyone to identify and locate errors. Try to use the standard exceptions of the Java API and avoid empty Catch-blocks.
Avoid casting values to reduce ClassCastException or may be a data loss. Generics or methods as toString(), intValue() etc. offer a way to avoid casts.
Switch Default (Switch)
Every switch statement must have a default case.
Switch Fall-through (FallThrough)
Every case of a switch statement should be ended by a break statement. If that is not the case and a fall-through is intended, then this must be marked by a comment.
No Switch on Types (NoSoT)
Don't use switch, when the cases represent types. Prefer polymorphism.
If to Switch (IfToSwitch)
Nested if-statements should to be converted to switch-statements.
Duplicate Code (Dupli)
Avoid and remove duplicate code. Put common code into an extra function. Duplicate code may be okay, if otherwise dependencies among so far unrelated modules would be created.
Use of Class Library Classes (Reuse)
Classes and methods from the Java class libraries should be used instead of creating an own implementation.
Make Functions Short (Short)
Make functions short. A comment line or large control structures are hints to extract functions, making the containing function more concise and readable.
No Cyclic Dependencies (CyclDep)
Avoid cyclic dependencies.
No Premature Generalization (PremGen)
Do not generalize before the second occurrence and no later than the third.
One Responsibility (OneResp)
Give one class one cohesive responsibility.
How to Inherit (Inherit)
Inherit to be reused, not to reuse. Else prefer composition over inheritance.
Liskov Substitution Principle (LSP)
Everything one can do with a base class, or is offered by an interface, has to be doable with all derived/implementing classes. If a subclass is allowed to omit the implementation of a given method, then this should be listed in the documentation of the base classes' method.
Validate Input (ValInput)
Validate all input coming from external
No Types Overflows (TypesOver)
Be aware that primitive types have limited range.
Give the same thing the same name everywhere in the interface. Let parameters with the same semantic always occur in the same order in different functions. All parameters used for output should be at the end of the parameter list. Additionally it needs to be stated in the method documentation if a parameter is an output parameter.
Provide only one way to do anything. Move functions that do not belong to the core functionality of the interface to more appropriate locations. For classes: Put convenience functions as non-member functions in the same namespace beside the class.