Difference between revisions of "Cpp Coding Standards/GEN"
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− | === General Coding - Summary === | + | === General Coding (GEN) - Summary === |
− | + | ''General advice for coding.'' | |
===== Const Correctness <span id="Const">(Const)</span> ===== | ===== Const Correctness <span id="Const">(Const)</span> ===== | ||
− | + | Make every member function const that does not change the logical state of its class. Use “mutable” to distinguish logical from physical state.<br> | |
− | + | Prefer constants over variables wherever possible. [[/Const|-> Details]] | |
+ | |||
===== Resource Allocation is Initialization <span id="RAII">(RAII)</span> ===== | ===== Resource Allocation is Initialization <span id="RAII">(RAII)</span> ===== | ||
− | + | Use the “Resource allocation is initialization” (RAII) idiom to manage resources.<br> | |
− | + | Use smart pointers for objects on the heap. [[/RAII|-> Details]] | |
+ | |||
===== Avoid Duplicate Code <span id="Dupli">(Dupli)</span> ===== | ===== Avoid Duplicate Code <span id="Dupli">(Dupli)</span> ===== | ||
Avoid and remove duplicate code. Duplicate code may be okay, if otherwise dependencies among so far unrelated modules would be created. Among constructors of the same class some code duplication is okay. [[/Dupli|-> Details]] | Avoid and remove duplicate code. Duplicate code may be okay, if otherwise dependencies among so far unrelated modules would be created. Among constructors of the same class some code duplication is okay. [[/Dupli|-> Details]] | ||
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+ | ===== Initialize Everything Immediately <span id="Init">(Init)</span> ===== | ||
+ | Initialize all variables at declaration. <br> | ||
+ | Every struct needs a constructor. <br> | ||
Preferably mention every data member, including the default constructed ones, in the constructor's initialization section. [[/Init|-> Details]] | Preferably mention every data member, including the default constructed ones, in the constructor's initialization section. [[/Init|-> Details]] | ||
===== Optimize Later <span id="Opti">(Opti)</span> ===== | ===== Optimize Later <span id="Opti">(Opti)</span> ===== |
Revision as of 13:09, 12 April 2007
General Coding (GEN) - Summary
General advice for coding.
Const Correctness (Const)
Make every member function const that does not change the logical state of its class. Use “mutable” to distinguish logical from physical state.
Prefer constants over variables wherever possible. -> Details
Resource Allocation is Initialization (RAII)
Use the “Resource allocation is initialization” (RAII) idiom to manage resources.
Use smart pointers for objects on the heap. -> Details
Avoid Duplicate Code (Dupli)
Avoid and remove duplicate code. Duplicate code may be okay, if otherwise dependencies among so far unrelated modules would be created. Among constructors of the same class some code duplication is okay. -> Details
Initialize Everything Immediately (Init)
Initialize all variables at declaration.
Every struct needs a constructor.
Preferably mention every data member, including the default constructed ones, in the constructor's initialization section. -> Details
Optimize Later (Opti)
Do not optimize before you really know there is a performance problem. Use inline sparingly. However do optimize in algorithm complexity. -> Details
Clear Origin of Local Data (LocalData)
Use a consistent way to distinguish member data, local variables and function parameters. -> Details
Local Conventions (LocalConv)
When changing code in a module, follow local naming conventions. -> Details
Matching Array Delete (ArrayDel)
When using new[], employ a matching delete[] statement. -> Details
Related Rules
- OBSOLETE:Types - Preferred Types