Inserting and Editing Pictures
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- What is Draw?
- Parts of the main Draw window
- Choosing and defining colors
- Positioning objects with Snap functions
- Positioning objects with guiding lines
- The basic drawing shapes
- Drawing geometric shapes
- Selecting objects
- Moving and dynamically adjusting an object’s size
- Editing objects
- Using styles
- Special effects
- Combining multiple objects
- Aids for positioning objects
- Inserting and editing pictures
- Working with 3D objects
- Exporting graphics
- Adding comments to a drawing
Inserting and Editing Pictures
Draw contains a number of functions for editing raster graphics (bitmaps)—for example, photos and scanned images—including import and export as well as conversion from one format to another. Draw can read in all the usual range of graphic file formats.
You can add pictures from several sources:
- The Gallery; see Chapter 10 (Graphics, the Gallery, and Fontwork) in this book
- Directly from a scanner (Insert → Picture → Scan)
- Images created by another program, including photographs from a camera (Insert → Picture → From File)
Draw provides tools for working with bitmap images: the Picture toolbar and the bitmap image management palette. However, it does not have the same capabilities as the specialized raster graphics programs like Adobe Photoshop or The Gimp.
See Chapter 6 (Editing Pictures) in the Draw Guide for details and examples.
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