Difference between revisions of "User:Ericb/Salframe.hxx"
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===Defines macro for the System Abstraction Layer Frame Types === | ===Defines macro for the System Abstraction Layer Frame Types === | ||
− | + | Macros defining frame types. | |
− | + | Naming convention: TOTOP_ followed by Frame type name in the Macro name: (ie TOTOP_RESTOREWHENMIN 0x0001) | |
+ | See vcl/inc/Salframe.hxx for more information | ||
===Defines marcro for the System Abstraction Layer Frame Style === | ===Defines marcro for the System Abstraction Layer Frame Style === |
Revision as of 13:19, 16 February 2006
VCL home page user:ericb
Defines types and styles for the frames
Contents
Includes
To be completed
Macro
Defines macro for the System Abstraction Layer Frame Types
Macros defining frame types. Naming convention: TOTOP_ followed by Frame type name in the Macro name: (ie TOTOP_RESTOREWHENMIN 0x0001) See vcl/inc/Salframe.hxx for more information
Defines marcro for the System Abstraction Layer Frame Style
- DEFAULT->0x00000001, MOVEABLE->0x00000002, SIZEABLE->0x00000004, CLOSEABLE->0x00000008
- no shadow effect on WindowsXP: NOSHADOW->0x00000010
- indicate tooltip windows, so they can always be topmost: TOOLTIP->0x00000020
- windows without windowmanager decoration, this typically only applies to floating windows: OWNERDRAWDECORATION->0x00000040
- dialogs: DIALOG->0x00000080
- system child window: CHILD->0x10000000
- floating window: FLOAT->0x20000000
- toolwindows should be painted with a smaller decoration: TOOLWINDOW->0x40000000
- the window containing the intro bitmap, aka splashscreen: INTRO->0x80000000
Defines macro for the Flags for System Abstraction Layer Frame Position and Size
- Y->0x0002, WIDTH->0x0004, HEIGHT->0x0008
Methods
virtual SalGraphics* GetGraphics() = 0;
method acquiring pointer on Graphics
virtual void ReleaseGraphics( SalGraphics* pGraphics ) = 0;
releases graphics test using DBG_ASSERT(): checks if graphic exist and is valid before releasing. If not errors will be sent.
virtual BOOL PostEvent( void* pData ) = 0;
sends event to X11
virtual void SetTitle( const XubString& rTitle ) = 0;
sets WMN name (WMN = Window Manager's Name)
virtual void SetIcon( USHORT nIcon ) = 0;
sets icon size: calculates max icon size, then checks if gnome or KDE is running and sets icon accordingly then plays around with WMH: Window Manager Hints (resize & Co) << to be corrected
Work in progress