Difference between revisions of "User:Ericb/Salframe.hxx"

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(Macro)
(Defines marcro for the System Abstraction Layer Frame Style)
Line 13: Line 13:
 
   DEFAULT->0x00000001, MOVEABLE->0x00000002, SIZEABLE->0x00000004, CLOSEABLE->0x00000008  
 
   DEFAULT->0x00000001, MOVEABLE->0x00000002, SIZEABLE->0x00000004, CLOSEABLE->0x00000008  
 
    
 
    
  *no shadow effect on WindowsXP: NOSHADOW->0x00000010
+
* no shadow effect on WindowsXP: NOSHADOW->0x00000010
  *indicate tooltip windows, so they can always be topmost: TOOLTIP->0x00000020
+
* indicate tooltip windows, so they can always be topmost: TOOLTIP->0x00000020
  *windows without windowmanager decoration, this typically only applies to floating windows: OWNERDRAWDECORATION->0x00000040
+
* windows without windowmanager decoration, this typically only applies to floating windows: OWNERDRAWDECORATION->0x00000040
  *dialogs: DIALOG->0x00000080
+
* dialogs: DIALOG->0x00000080
  *system child window: CHILD->0x10000000
+
* system child window: CHILD->0x10000000
  *floating window: FLOAT->0x20000000
+
* floating window: FLOAT->0x20000000
  *toolwindows should be painted with a smaller decoration: TOOLWINDOW->0x40000000
+
* toolwindows should be painted with a smaller decoration: TOOLWINDOW->0x40000000
  *the window containing the intro bitmap, aka splashscreen: INTRO->0x80000000
+
* the window containing the intro bitmap, aka splashscreen: INTRO->0x80000000
  
 
Defines macro for the Flags for  System Abstraction Layer Frame Position and Size :  
 
Defines macro for the Flags for  System Abstraction Layer Frame Position and Size :  

Revision as of 09:30, 16 February 2006

Defines types and styles for the frames

Includes

To be completed

Macro

Defines macro for the System Abstraction Layer Frame Types

 TOTOP_RESTOREWHENMIN->0x0001, TOTOP_FOREGROUNDTASK0->x0002, TOTOP_GRABFOCUS->0x0004, TOTOP_GRABFOCUS_ONLY  ->0x0008, ENDEXTTEXTINPUT_COMPLETE->0x0001, ENDEXTTEXTINPUT_CANCEL->0x0002


Defines marcro for the System Abstraction Layer Frame Style

 DEFAULT->0x00000001, MOVEABLE->0x00000002, SIZEABLE->0x00000004, CLOSEABLE->0x00000008 
 
  • no shadow effect on WindowsXP: NOSHADOW->0x00000010
  • indicate tooltip windows, so they can always be topmost: TOOLTIP->0x00000020
  • windows without windowmanager decoration, this typically only applies to floating windows: OWNERDRAWDECORATION->0x00000040
  • dialogs: DIALOG->0x00000080
  • system child window: CHILD->0x10000000
  • floating window: FLOAT->0x20000000
  • toolwindows should be painted with a smaller decoration: TOOLWINDOW->0x40000000
  • the window containing the intro bitmap, aka splashscreen: INTRO->0x80000000

Defines macro for the Flags for System Abstraction Layer Frame Position and Size :

Y->0x0002, WIDTH->0x0004, HEIGHT->0x0008

Methods

virtual SalGraphics* GetGraphics() = 0;

method acquiring pointer on Graphics

virtual void ReleaseGraphics( SalGraphics* pGraphics ) = 0;

releases graphics
test using DBG_ASSERT(): 
checks if graphic exist and is valid before releasing. If not errors will be sent.

virtual BOOL PostEvent( void* pData ) = 0;

sends event to  X11

virtual void SetTitle( const XubString& rTitle ) = 0;

sets WMN name (WMN = Window Manager's Name)

virtual void SetIcon( USHORT nIcon ) = 0;

sets icon size:
calculates max icon size,
then checks if gnome or KDE is running and sets icon accordingly 
then plays around with WMH: Window Manager Hints (resize & Co) << to be corrected

Work in progress

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