Talk:Mac OS X Porting - OpenGL transitions
are your plans based on the OpenGL rendered transitions developed for Unix platforms during and after the Summer of Code 2007? Or is it a completely different implementation? I refer to: Impress:_OpenGL_rendered_transitions
Thank you Gerald
The point is to make the transitions, Shane M. Mathews developed under the Google Summer of Code 2007, work on Mac OS X Aqua, the same way they work on Linux already ( I don't know the Windows status/case). Currently, only 2D (non accelerated) transitions are used in the 3.0 version.
Now,in the OpenOffice.org sources, if you look at slideshow file organization, you have :
slideshow/source/engine/transitions <- does contain what Mathews created, helped by Thorsten Behrens
slideshow/source/engine/OGLTrans <- the objects who manipulate the above transitions.
The use of this engine was only activable on Linux until now. After the changes we did ( helped by Stephan Schaefer), the transitions will be usable on Mac OS X too.
And the door is open for the creation of new transitions. Could be a great student application for the Education Project e.g. :-)
I hope I answered to your question
Ericb 17:44, 28 August 2008 (CEST)