Effort/Revise OOo Multi-Threading

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[1], [2]

Status: in progress

Cleaning up OOo Multi Threading

More or less frequently people complain about OOo in respect to multi threading. Either because it is complicated to implement a service, or that there is only few documentation, or that the UNO API is not thread safe, or that it does not scale etc.

Goal
The OOo Threading Effort attempts to clean-up OOos threading model (how to use threads) and to implement a Basic Threading architecture (where and when to use threads), providing an overview and documentation of the threads used in OOo. Further improvement is planned to be implemented in another effort, eventually leading to an Advanced Threading architecture.
Time Frame
Current understanding of the topic lets us think, that the changes of OOo on behalf of the threading clean up effort are going to be integrated into some of the next updates and will probably mostly be finished until mid 2006.
Efforts
The below tasks list gives a high level overview, of what needs to be done.
State Effort Link
finished Collect Status of OOo Threading Analysis/Multi Threading
in progress Define Goals for OOo Threading Model/Architecture Architecture/Threading
in progress Define OOo Threading Model Spec/Threading Model
in progress Implement OOo Threading Model Uno/Effort/Creating the Uno Threading Framework
in progress Specify Threading Architecture Basic Threading Architecture
open Implement Threading Architecture Basic Threading Architecture
Integration Chunks
Title Content State
Asynchronous Dialogs Async_Dialogs open
Extend Binary UNO Threading Model open
Extend C++ UNO Threading Model open
Make VCL Thread Transparent Effort/Making_VCL_Thread_Transparent open
Switch Binary/C++ UNO Threading Architecture open
Switch OOo Threading Architecture open
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