OpenGL Transitions Windows
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OpenGL 3D transitions already work on Linux. Since recent work in progress for OpenGL transitions integration in the Mac OS X version, it could be interesting to think doing the same on Windows too
What is expected, is a proof of concept, on Windows (XP firstly, and Vista after)
The work has already being started, but needs a lot of work. The API is similar to the one used on Mac OS X, and should be easy to be implemented.