Difference between revisions of "Documentation/DevGuide/ProUNO/Professional UNO"

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this article is moved to [[Documentation/DevGuide/ProUNO/Professional_UNO]]
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This chapter provides in-depth information about UNO and the use of UNO in various programming languages. There are four sections:
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* The Professional UNO - [[Documentation/DevGuide/ProUNO/Introduction|Introduction]] gives an outline of the UNO architecture.
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* The section Professional UNO - [[Documentation/DevGuide/ProUNO/API Concepts|API Concepts]] supplies background information on the API reference.
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* The section Professional UNO - [[Documentation/DevGuide/ProUNO/UNO Concepts|UNO Concepts]] describes the mechanics of UNO, i.e. it shows how UNO objects connect and communicate with each other.
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* The section Professional UNO - [[Documentation/DevGuide/ProUNO/UNO Language Bindings|UNO Language Bindings]] elaborates on the use of UNO from Java, C++, {{PRODUCTNAME}} Basic, COM automation, and CLI.
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[[Category:Documentation/Developer's Guide/Professional UNO]]

Revision as of 07:52, 13 May 2009



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This chapter provides in-depth information about UNO and the use of UNO in various programming languages. There are four sections:

  • The Professional UNO - Introduction gives an outline of the UNO architecture.
  • The section Professional UNO - API Concepts supplies background information on the API reference.
  • The section Professional UNO - UNO Concepts describes the mechanics of UNO, i.e. it shows how UNO objects connect and communicate with each other.
  • The section Professional UNO - UNO Language Bindings elaborates on the use of UNO from Java, C++, OpenOffice.org Basic, COM automation, and CLI.
Content on this page is licensed under the Public Documentation License (PDL).
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