Difference between revisions of "Documentation/DevGuide/FirstSteps/Struct"

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Structs in the [PRODUCTNAME] API are used to create compounds of other UNO types. They correspond to C structs or Java classes consisting of public member variables only.
 
Structs in the [PRODUCTNAME] API are used to create compounds of other UNO types. They correspond to C structs or Java classes consisting of public member variables only.
 
While structs do not encapsulate data, they are easier to transport as a whole, instead of marshalling get() and set() calls back and forth. In particular, this has advantages for remote communication.
 
While structs do not encapsulate data, they are easier to transport as a whole, instead of marshalling get() and set() calls back and forth. In particular, this has advantages for remote communication.

Revision as of 09:20, 16 May 2007

Template:DevGuide Structs in the [PRODUCTNAME] API are used to create compounds of other UNO types. They correspond to C structs or Java classes consisting of public member variables only. While structs do not encapsulate data, they are easier to transport as a whole, instead of marshalling get() and set() calls back and forth. In particular, this has advantages for remote communication. You gain access to struct members through the . (dot) operator as in

 aProperty.Name = "ReadOnly";

In Java, C++ und [PRODUCTNAME] Basic, the keyword new instantiates structs. In OLE automation, use [IDL:com.sun.star.reflection.CoreReflection] to get a UNO struct. Do not use the service manager to create structs.

 //In Java:
 com.sun.star.beans.PropertyValue aProperty = new com.sun.star.beans.PropertyValue();
 'In StarBasic
 Dim aProperty as new com.sun.star.beans.PropertyValue
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