Basic and Dialogs

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Revision as of 13:41, 1 November 2007 by Cc208500 (Talk)

Jump to: navigation, search Basic provides functionality to create and manage Basic macros and dialogs. The following sections examine the usage of the Basic programming environment.

  • Section First Steps with Basic guides you through the necessary steps to write Basic UNO Programs.
  • Section Basic IDE provides a reference to the functionality of the Integrated Development Environment (IDE). It describes:
    • The dialogs to manage Basic and dialog libraries.
    • The functionality of the Basic IDE window: the Basic macro editor and debugger, and the Dialog editor.
    • The assignment of macros to events
  • Section Features of Basic describes the Basic programming language integrated in, including
    • Provides an overview about the general language features built into Basic.
    • Extends the UNO language binding chapter Basic by information on how to access the application specific UNO API.
    • Points out threading and rescheduling characteristics of Basic that differ from other languages, such as, from Java, which can be important under certain circumstances.
  • Section Advanced Library Organization describes how the Basic library system stores and manages Basic macros and dialogs in, and how the user can access libraries and library elements using the appropriate interfaces.
  • Section Programming Dialogs and Dialog Controls describes the toolkit controls used to create dialogs in the dialog editor. In this section the different types of controls and their specific properties are explained in detail.
  • Section Creating Dialogs at Runtime describes how UNO dialogs can be created at runtime without using the dialog editor. This is useful to show dialogs from UNO components. As this is an advanced way to create dialogs, this section goes deeply into the Toolkit interfaces and extends the section Programming Dialogs and Dialog Controls.
  • Section Library Deployment discusses the various files used by the Basic IDE.
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