Difference between revisions of "Add-on"

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{{Documentation/Caution|This Chapter is under construction. Please be patient...}}
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{{Warn|This Chapter is under construction. Please be patient...}}
 
=Introduction=
 
=Introduction=
 
Add-on are tackled also in [[Documentation/DevGuide/WritingUNO/AddOns/Add-Ons|Developer's Guide]].
 
Add-on are tackled also in [[Documentation/DevGuide/WritingUNO/AddOns/Add-Ons|Developer's Guide]].

Latest revision as of 22:05, 13 July 2018

Documentation caution.png This Chapter is under construction. Please be patient...

Introduction

Add-on are tackled also in Developer's Guide.

The addon are like components but they don't add a particular interface. To put it differently they need no IDL file for their construction. Then, if you want to call an addon only menus are available. To describe such component we start with the SDK example in

<OOo_SDK>/Examples/developersGuide/Components/Addon/ProtocolHandlerAddon_cpp

Let's begin with a little comparison between the architectures of a component and the architecture of an addon.

Addon's Architecture

Because we have already encountered components (and addin will be described in a next chapter) we give directly the schematic representation of the addon example in the SDK.

My first Addon (with Helper)

This figure shows us what are the interfaces we have to implement. Four interfaces are showed : com.sun.star.frame.XDispatchProvider, com.sun.star.frame.XDispatch, com.sun.star.lang.XInitialization and com.sun.star.lang.XServiceInfo, and it's a good idea to have a look at them.

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