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| − | {{Documentation/DevGuide/ProUNOTOC
| + | this article is moved to [[Documentation/DevGuide/ProUNO/Professional_UNO]] |
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| − | This chapter provides in-depth information about UNO and the use of UNO in various programming languages. There are four sections:
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| − | * The Professional UNO - [[Documentation/DevGuide/ProUNO/Introduction|Introduction]] gives an outline of the UNO architecture.
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| − | * The section Professional UNO - [[Documentation/DevGuide/ProUNO/API Concepts|API Concepts]] supplies background information on the API reference.
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| − | * The section Professional UNO - [[Documentation/DevGuide/ProUNO/UNO Concepts|UNO Concepts]] describes the mechanics of UNO, i.e. it shows how UNO objects connect and communicate with each other.
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| − | * The section Professional UNO - [[Documentation/DevGuide/ProUNO/UNO Language Bindings|UNO Language Bindings]] elaborates on the use of UNO from Java, C++, {{PRODUCTNAME}} Basic, COM automation, and CLI.
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| − | {{PDL1}}
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| − | [[Category: Professional UNO]]
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Revision as of 12:29, 1 November 2007